AI Insights · Timothy · April 2023
Top 5 Entertainment Mascot Games on Android in Italy, Q1 2023
An overview of the performance of the top entertainment mascot games on Android in Italy during Q1 2023, including weekly downloads, revenue, and active users.
In the first quarter of 2023, the top entertainment mascot games on Android in Italy showed varied performance trends in terms of downloads, revenue, and active users. Here’s a detailed look at how each app fared:
Sonic Dash Endless Runner Game from SEGA experienced fluctuating weekly downloads, peaking at around 8.9K in the last week of January, and then declining to approximately 4.7K by the end of March. The weekly revenue saw a modest peak at $164 in late February, with a general trend around the $100-$150 range. Active users remained relatively stable, starting at 43.4K at the end of December and ending at 35.6K in March.
Minion Rush: Running Game by Gameloft SE saw its highest weekly downloads at 6.6K in the week of January 23, gradually dropping to about 3.7K by the end of March. The weekly revenue fluctuated, reaching a peak of $200 in the week of February 20. Active users started at 18.2K in late December and decreased to 13.7K by the end of March.
Sonic Forces - Running Game from SEGA had its weekly downloads peak at 5.1K in early January and saw a decline to roughly 3.1K by the end of March. Weekly revenue was relatively stable, averaging around $500-$600, with a slight peak at $621 in mid-March. Active users saw a downward trend from 61.8K at the end of December to 49.6K by the end of March.
Angry Birds Dream Blast by Rovio Entertainment Corporation experienced a significant increase in weekly revenue, peaking at $3.8K in the last week of March. Weekly downloads showed a notable rise to 5.3K in early March before settling around 3.3K by the end of the quarter. Active users had an upward trend, starting at 28.1K in late December and ending at 23.2K by the end of March.
Hello Kitty Nail Salon from Budge Studios saw a steady increase in weekly downloads, reaching about 3.1K in the final week of March. Weekly revenue remained low but consistent, peaking at $32 in late February. Active users saw a slight increase from 16.7K in late December to 12.6K by the end of March.
For more detailed insights and data, visit Sensor Tower.